Al Bilad newspaper Japanese artist Toshiyuki Inoko… when he mixes his paintings with technology – 2024-06-08 03:54:20


To have an encounter with the distinguished Japanese artist, Toshiyuki Inoko, is a great golden opportunity, given his mastery of his advanced artistic works with technology. Since his childhood, he had taken the idea of ​​“thinking outside the hotel” as the basis of his artistic works, leading up to presenting the idea of ​​presenting an exhibition of his works and art in a different way with… A big team called teamLab in Japan recently arrived outside the borders, to Jeddah specifically, and in the future to Abu Dhabi, and maybe we will have it in Bahrain, who knows.
In the art museum, we watch Inoko’s works on giant screens that interact, feel, and change constantly in an amazing and charming artistic way. Distances across the country met this Japanese creator and had this interesting artistic dialogue with him:

Why did you decide to bring the teamLab Museum to Jeddah?

The decision was made a long time ago, with many of the equipment and preparations that come with the idea of ​​the basic teamLab museum and the flow of art. The project revolves around the shared environment in this world, where we present beautiful phenomena in the environment and turn them into self-contained works of art that interact with those who view them and are not It is stable in its form, as life is today in Saudi Arabia with its developments
Unlike sturdy physical objects that maintain their shape in the absence of external influences, museum artworks are life at every point in the world. We explore the ways in which relationships between people can be changed and how digital technology can expand the scope of art and remove barriers between work and viewer.
The museum experience is that your movements are stimulated by the works of art. When you walk through the museum and find yourself immersed in the works of art, the flowers will bloom as soon as you touch them and the waterfalls will change their flow, allowing you to move from one place to another like a butterfly, while the scent of the flowers lingers, and the sound of soothing music transports you. To the digital world you are in.

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Tell us more about the idea of ​​presenting artworks in an interactive museum in a more comprehensive way

I founded teamLab in 2001 with some friends as a space for co-creation. That was the year we graduated from university, and most of the early members were programmers, designers and engineers. We had been creating art installations since the beginning, but never had the opportunity to present them.
We could not imagine how to sustain our artistic production as an economic team, and on the other hand, we believed in the power of digital technology and creativity, and we simply loved it, and we just wanted to continue to create something different, regardless of its type, through an interactive museum based on a number of… Technologists, architects, computer animators (CG), illustrators, mathematicians, hardware engineers, and now we have over 400 members.

Tell us about your first projects

It was a collaborative artwork with musicians and the idea was when the music was playing people watching the live show could put a comment online, and we took those comments and projected them inside the space, so the comments were floating everywhere, and it was projected onto the wall, and the comments eventually created the shape of a tree in the middle. Liked by everyone
Indeed, this was one of the difficult things that I started with the team because of our limited resources, and technology was not as advanced as today, so once technology advanced, it made it easier to do more complex things, and it seems much easier than what we are doing now, but in reality it was work. Very difficult.

Have you always been passionate about digital art and technology?

When I was at university in 1986, I studied physics, mathematics and computer science. This was at the time when the Internet was being born, and I had a lot of interest in it. I was wondering how digital technology could give more freedom to human expression, and I was keen to explore its potential.
I was fascinated by how humans perceive what is going on around us, is it just for us to look at, and are there limits to art. I wanted to explore creating a space where there were no boundaries.
When I started, no one was interested in this, but I saw that we humans are an essential part of everything around us, especially in our artistic works.

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How do you see the phenomenon of technology addiction, specifically in contemporary art?

TeamLab doesn’t really focus entirely on the technology itself, but rather on the concept of ‘digital’. We are keen to explore how this phenomenon can expand the scope of art. Personal computers and smartphones are certainly extensions of the individual mind, along with social media platforms that are… A mirror of our personal lives.
We want to make something that can be used by a number of people in the same space, and we believe that changing a space using digital art can indirectly change the relationships between the people who occupy that space.

Most technological paintings are based on nature?

In this project, nature itself becomes art. Instead of proposing to display art in a city, for example, we say that parts of the city itself can become art. We can then extend this concept to an entire city, which becomes a huge art space, but not It can still carry out its natural functions and by transforming the city into digital art, it may be possible to stimulate positive relationships between people in the city. To reiterate, we truly believe that digital art can impact the ways people communicate within a space.

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