Gran Turismo 7 was criticized very heavily immediately after its premiere, and it was no different for several months with the new Forza Motorsport. The developers of the Turn 10 studio have finally decided to respond to the biggest complaints of the fan community.
Racing fans complain first and foremost for the too slow pace at which tuning parts and modifications are unlocked in Forza Motorsport. For example, if we want to completely improve the Mazda MX5, we have to spend about 3-4 hours driving such a car, which fans of the series do not like.
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The studio Turn 10 has finally responded to these accusations and stated that it is currently analyzing the car progression system in Forza Motorsport. It seems that this process will be accelerated in one of the updates. However, developers need time to implement the appropriate changes.
It’s clear from the feedback that while many of our players are happy with the system as it is, many others are not providing the quality of updates they expect from Forza Motorsport. To address this issue, we are looking at system changes. Our goal with these changes is to maintain what works for those who enjoy it, while fixing the issues that many of our most dedicated players have with the system.
Incorporating this feedback is a top priority for the 2024 team, but it will take time to properly evaluate options, make necessary code changes, and thoroughly test these changes.
The second criticized element is poor artificial intelligence of opponents, who often behave very aggressively, ramming our car. Fixing this aspect of Forza Motorsport will be the Turn 10 team’s second priority.
We received feedback on the behavior of our AI while driving: sudden braking and deceleration; do not accelerate when exiting slopes, brake too sharply in gentle curves and follow trajectories too rigidly. We understand the importance of fair and competitive AI in motorsports, so our top priorities at the start of 2024 are to address overly aggressive AI while ensuring a cleaner start to the race up to Turn 1, where many of the above problems manifest themselves more severely and affect players.
The third aspect of gameplay to improve in Forza Motorsport it’s a penalty system, especially in multiplayer.
We are aware that in some situations the Power Rush Rules do not work as intended. We’ve heard about inconsistent or unfair penalties for intentional ramming, pushing off the track, and spinning cars, pushing drivers off the track. We’ve also heard that high-speed collisions sometimes carry no fines, while low-speed collisions carry mild fines. It is important to capture as much data as possible on a race where FRR decisions were made in error, so over the next few months we will be working with several long-standing motorsports competitors to collect direct telemetry data from them at their events. game. They will capture these cases and report the data to our team so we can make changes to make the FRR more accurate and reliable. Thank you for your patience as we work to improve the system.
Unfortunately, no statement has yet been made regarding when these issues will be fixed in Forza Motorsport. We are therefore awaiting further details. In the next update of the game we will probably see the premiere of the famous Nordschleife track life-size (over 20 km long).
2024-01-10 09:03:23
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